3D Environment Artist - Talent Pool
More than 6 months ago
San Francisco, California, United States
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Job Description
PTW is seeking a 3D Environment Artist for its Talent Pool at Ghostpunch Games. This role involves creating immersive environments for AAA games across various platforms. Applicants will be considered for future project-based opportunities as they arise. Candidates should have over 3 years of experience in the video game industry, proficiency in industry-standard tools, and strong collaboration skills. This position is remote, allowing candidates to work from anywhere.
At Ghostpunch Games, part of the PTW family, we collaborate with industry-leading studios to deliver high-impact projects. As a 3D Environment Artist, you will play a key role in crafting visually stunning and immersive environments for AAA-quality games. Your ability to create detailed and captivating environments, from concept to final in-game assets, will help shape unforgettable experiences for players across PC, console, mobile, and VR/AR platforms.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.
These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.
Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.
Key Responsibilities
• Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements
• Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds
• Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms
• Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production
• Ensure consistency in environmental art style and quality across the project
• Collaborate in troubleshooting and resolving artistic or technical issues that arise during production
• Stay updated on industry trends and techniques to continuously improve the quality of environment art
Requirements
Experience:
• 3+ years of experience as an Environment Artist in the video game industry
• Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR
Technical Skills:
• Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine
• Strong understanding of 3D modeling, UV mapping, texturing, and material creation
• Familiarity with optimization techniques for real-time environments
Artistic Skills:
• Strong eye for composition, lighting, color theory, and detail
• Ability to create both realistic and stylized environments as needed
Collaboration Skills:
• Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams
• Problem-solving mindset and the ability to adapt to feedback and iterative processes
Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
• Experience working with procedural tools or pipelines (e.g., Houdini)
• Familiarity with photogrammetry workflows
• Knowledge of scripting or technical art tools for workflow efficiency
Note: Specific requirements may vary depending on project needs.
PTW
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