Environment Artist - FTC

4 Months ago

Royal Leamington Spa, England, United Kingdom

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Job Description

Lighthouse Games is seeking a full-time Environment Artist for a 12-month FTC in Royal Leamington Spa, UK. The role involves creating immersive game environments, collaborating with the Art Director, and mentoring the team. Candidates should possess strong skills in 3D modeling and texturing, with proficiency in industry-standard tools. Benefits include 25 days holiday, private healthcare, and a discretionary bonus scheme. Salary ranges from £60K to £80K.
Position: Environment Artist - 12 Month FTC Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.As an Environment Artist, working alongside the Art Director, you will be responsible for ensuring the worlds we create delight our players with the highest quality visuals that provide the settings for memorable experiences. You have an eye for detail and composition that enables you to make environments feel believable, taking pride in all the work you and your team make. You ensure quality by supporting and mentoring the environment artist team, helping to build a healthy culture where everyone can excel.Key Duties IncludeWork with the Art Director and Lead Environment Artist to create a cohesive and immersive game world that meets the creative and technical requirements of the projectCreate 3D models and textures of environmental assets such as buildings, terrain, vegetation, and propsEnsure that the game environments are visually consistent and meet the established art style and technical guidelinesCollaborate with other departments such as level design and lighting to ensure that the environment assets are optimized and integrated into the game world effectivelyAssist in developing and implementing new techniques and tools to improve the quality and efficiency of the environment art pipelineStay current with the latest industry trends and techniques in environment art and share knowledge with the rest of the teamMaintain clear communication with team members to ensure that project goals and deadlines are metWork closely with the Technical Artist and Engineering team to ensure that the environment assets are optimized for performanceParticipate in critiques and reviews of environment art assets to maintain a high standard of quality and ensure that they meet the needs of the game designQualificationsExcellent communication skills (written and verbal)Excellent collaboration skills, you thrive working as part of a teamAn excellent portfolio with recent examples of Environment ArtStrong understanding of shape, form and composition.Excellent Proficiency with 3D industry standard tools such as Maya, 3 DSMax, BlenderExcellent proficiency with surfacing tools such as Photoshop and substance painterProven abilities in producing optimized 3D assets for games.DesirableExperience with Unreal EngineExperience with large open-world gamesExperience with hard surface and foliage asset modelling experienceBenefits25 Days Holiday, plus 1 day for your birthdayStudio Shutdown between Christmas and New YearDiscretionary Bonus SchemePrivate Pension SchemePrivate HealthcareHealth and Well-Being BenefitsDental CareOptical treatmentsMental Health Support#J-18808-Ljbffr

Lighthouse Games


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