Senior Environment Artist – Unannounced Game | Irvine, CA
1 Day ago
San Francisco, California, United States
Subscribe to job alerts
Get a weekly digest of the latest climate jobs from thousands of companies in your inbox.
Job Description
Activision Blizzard is seeking a Senior Environment Artist for an unannounced game. The role involves creating high-quality environmental artwork, collaborating with various teams, and optimizing assets for gameplay. Candidates should have over 8 years of experience in AAA game environment art and a strong portfolio. This position is hybrid, allowing for some remote work, with a potential home studio in Irvine, CA.
About the position
At Blizzard, we craft genre‑defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. We are looking for a Senior Environment Artist to help craft a new, unannounced game for Blizzard. As a senior individual contributor, you will be responsible for delivering high‑quality environmental artwork through strong artistic and technical expertise. You understand how to build, integrate, and optimize a wide variety of environment asset types, and how environment layout and set‑dressing support gameplay, readability, and player experience. You are comfortable operating in a dynamic environment, navigating fluid deadlines and changing priorities with purpose. This role is anticipated to be a hybrid work position, with some work on‑site and some work from home. The potential home studio for this role is Irvine, CA.
Responsibilities
Directly contribute hands‑on environment artwork, taking assets and spaces from concept through final implementation.Collaborate closely with the Environment Lead, design partners, artists, engineers, materials, VFX, and lighting teams to deliver world‑class environments.Apply strong environment‑art fundamentals to support workflows ranging from early prototyping to final, best‑in‑class execution.Build, integrate, and optimize environment assets to meet visual quality, gameplay, and performance requirements.Proactively identify risks within environment‑art creation and propose thoughtful, practical solutions.Stay current on industry trends, including advancements in commercial game engines, tools, and workflow efficiencies.Requirements
8+ years of professional experience creating environment art for AAA games.Confirmed experience shipping at least one major title in a relevant environment‑art role.Proven experience collaborating within large, cross‑disciplinary development teams.Experience working with AAA game engines, with a strong understanding of asset implementation and pipeline integration.Comprehensive understanding of environment‑art creation, including strong proficiency with industry‑standard 3D workflows.Strong understanding of physically‑based rendering (PBR) content authoring.Ability to create cohesive, readable environments that support gameplay and storytelling.Portfolio demonstrating high‑quality environment work, including detailed breakdowns of your contributions.Resume.Portfolio showcasing environment‑artwork, including detailed breakdowns of assets and scenes.Nice-to-haves
Experience working through early‑development and R&D phases of a project.Solid understanding of game‑art disciplines outside of environment art (e.g., lighting, VFX, characters, animation, rendering).Experience creating and working with photogrammetry data.Strong foundation in 3D composition, form, balance, and color theory.Interest in photography and cinema as they relate to environment storytelling.Passion for playing a wide variety of video games.Benefits
Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance401(k) with Company match, tuition reimbursement, charitable donation matchingPaid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leaveMental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and othersIf the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Activision Blizzard
|
More Operations / Supply chain jobs in climate
Climate Resiliency and Planning Intern (Summer 2026!)
1 Day ago
San Francisco, United States
1 Day ago
Pomona, United States

1 Day ago
Sand Canyon, United States
1 Day ago
Newcastle, United States

1 Day ago
Stockton, United States
1 Day ago
Orange, United States
1 Day ago
Simi Valley, United States
1 Day ago
Sacramento, United States
1 Day ago
Sacramento, United States
1 Day ago
San Francisco, United States

1 Day ago
National City, United States

1 Day ago
Camp Pendleton North, United States
1 Day ago
Los Angeles, United States

1 Day ago
San Francisco, United States

1 Day ago
Salinas, United States
1 Day ago
Riverside, United States

1 Day ago
Ventura, United States
Other jobs at Activision Blizzard

6+ months ago
Santa Monica, United States

1 Day ago
Foster City, United States

1 Day ago
San Francisco, United States