3D Environment Artist

Today

Philippines

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Job Description

Keywords Studios is seeking a 3D Environment Artist in the Philippines. The role involves creating high-quality 3D assets, interpreting client specifications, and providing guidance to team members. Candidates should have at least 2 years of experience, proficiency in tools like Maya and Unreal Engine, and strong communication skills. The position includes responsibilities beyond art creation, such as effort estimation and project troubleshooting. Benefits include wellness subsidies and various leave options.
Keywords Studios, established in Dublin in 1998, now has 70+ studios across Europe, North and South America and Asia with 13,000 employee strength located across 5 continents and 26 countries. The company provides a complete outsourced game art, engineering, testing, audio and localization service for all Console, PC, Handheld and Mobile content, to many of the biggest names in games and interactive entertainment, working on thousands of titles including many of the best-selling titles of the past few years.
Keywords Studios is comprised of many individual brands, all with something unique to offer our clients. The studios are integrated into the Group by Service Line and use the operating systems and tools deployed by those services lines to ensure people and projects can operate across studios and across geographies.
For more info, please refer to https://www.keywordsstudios.com
About the Role:
Artists play a very important role in the art team. They often take on the most complex of art creation tasks on projects, and their role extends to beyond creation of art. They help with the study and interpretation of client specifications and requirements, create queries for the client, do first level artistic check of the work done by artists, troubleshooting etc.
The role therefore has not only art creation responsibilities, but it also has elements of responsibilities from higher roles - such as those related to work estimation or first level review of the work of peers and juniors.
Requirements
Skills


Excellent 3D environment creation skills High degree of proficiency in the use of industry standard software like Maya, Max, Photoshop and zBrush Hands on experience working with software like Substance Painter, Substance Designer, Blender Strong knowledge of Game Art pipeline, Realtime shaders and engines like Unreal and Unity. Strong attention to detail Good communication skills - verbal and written Self-starter Team player
Experience
At least 2 years of experience in creating 3D art assets for AAA titles
Job Description:
Study and interpret client brief and specifications to arrive at a clear understanding of work requirement Assist in effort estimation for new work Contribute to the pre-production work by collecting relevant references, creating checklists, formulating queries for clients etc. Help establish clarity in asset creation workflow for a project by creating the sample asset Create high quality error free 3D assets as per client's specifications Deliver files as per client specifications / best practices with regard to file naming, folder structure etc. Undertake the creation of benchmark assets for a project Provide direction / guidance to artists on the team. If required, do a first level check of their work to ensure adherence to artistic and technical requirements Help with troubleshooting on the project Actively participate in team meetings. Provide ideas and suggestions that can contribute to project success. Identify risks and raise red flags accordingly Regularly and clearly communicate status of their work, and that of any artists in their charge, to the Lead and the PM Ensure that the work of self, and that of artists in their charge, is completed within the budgeted effort
Benefits
Great Place to Work Certified Annual Wellness SubsidyBirthday LeaveWellbeing LeaveVacation Leave/Sick LeaveHMO and Life Insurance

Keywords Studios


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