Senior Environment Artist (UK Remote)
5 Months ago
England, United Kingdom
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Job Description
Aardvark Swift is hiring a Senior Environment Artist for a remote role based in the UK. The position involves designing and implementing game worlds, creating 3D props, and enhancing existing assets. Candidates should have at least 3 years of experience in stylised environment art, familiarity with UE4/UE5, and skills in ZBrush. The contract is for 18 months and offers flexible working and various benefits.
Job description
We're looking for a Senior Environment Artist to join the team at a well-known UK studio who are highly respected throughout the games industry.
As a Senior Environment Artist, you will report to the Lead Environment Artist and be responsible for the creative design and technical implementation of the game worlds along. You'll also design and integrate stylised gameplay items, environmental objects and props, architecture, and beautiful flora to furnish game worlds.
This role can be worked remote from anywhere in the UK and is an 18-month fixed term contract.
• To apply for this role, you should reside in the UK and hold the full right to work in the UK.*
Your responsibilities...
• Work closely with the Environment Lead to create stylised 3D props, define and build vast, scalable, open-world environments.
• Create high quality game assets from concept art.
• Iterate and improve the look of pre-existing game assets to use in the world that improves player experience.
• Prototype content, workflows, and features and create documentation where required.
• Take art and design requirements and provide creative solutions to challenging briefs.
• Maintain quality control of the artwork you create and deliver feedback to partners.
• Deliver content on schedule and within technical specifications.
The skills and experience you'll bring to the role...
• 3 or more years' experience as a 3D Artist in games, specialising in stylised environment art.
• Skilled in the creation of foliage and flora.
• Excellent design and compositional skills.
• Familiarity with next-generation asset creation pipelines and tools.
• A good artistic eye for detail, colour, value, tone, silhouette, composition etc.
• Experience in world or level building in UE4 or UE5.
• Skilled in the use of ZBrush.
• Comfortable working in a pre-defined Art Style.
• Portfolio demonstrating relevant artistic skills and art styles.
Bonus points if you have...
• Shipped a AAA Console/PC title as an Environment or Prop Artist.
• Experience of collaborating with Game Designers and Programmers.
Perks and benefits include...
• Flexible working.
• Bonus scheme.
• Industry-leading pension package.
• Private healthcare.
• Mental health initiatives.
• Fully funded events for the team and their families.
#LI-Remote
Aardvark Swift Recruitment
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