Level Artist

4 Months ago

Vancouver, British Columbia, Canada

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Job Description

Brainhunter Systems Ltd is hiring an Intermediate Level Artist in Vancouver, BC, for an 18-month contract. The role involves collaborating with various teams to create high-quality levels, upholding artistic vision, and ensuring visual consistency. Candidates should have 5+ years of experience, a strong portfolio, and proficiency in Unreal Engine and 3D modeling software. The position requires onsite work 3 days a week, making it a hybrid role.
LEVEL ARTIST

Location: Vancouver (hybrid – onsite 3 days a week)

Contract Duration: 18 months

OVERVIEW:

Our client is seeking an inspiring, highly motivated Intermediate Level Artist. In this position you will be expected to partner with other members of the Level Art Team, the Level Design Team and other art disciplines to help make the artistic vision set out by art direction a reality. We are looking for a candidate that has shipped at least one title delivering visually stunning, high-quality levels and looking for a great opportunity to grow with our team.

RESPONSIBILITIES:

•Uphold the values of the studios Art Team support building a creative, positive & inclusive culture for the studio and Level Art Team.

•Produce high quality artwork work and maintain a strong understanding of current level art creation workflows and future industry trends.

•Work closely with the Art Leads and other members of the Level Art team supporting the artistic vision laid out by art direction maintaining visual quality, consistency & level performance.

•Partner with the Level Design Team working together to solve art/design challenges and ensuring levels are both playable and performant.

•Work closely with the Environment Art Team providing them with detailed breakout sheets and communicating environment set requirements.

•Using a positive style of communication working with the Production Team and Art Leads keeping them informed of any dependencies, blockers & cross department challenges.

REQUIREMENTS:

•A portfolio with examples of high-quality environment & level artwork.

•5+ years of environment/level art experience with at least one shipped title.

•Self-motivated, directed with strong time management skills that enable you to work well with deadlines.

•A strong visual and technical understanding of level creation methods using Unreal Engine or similar game engine.

•Strong working knowledge of Maya (preferred) or similar 3D modeling software, Substance, Photoshop and Z-brush etc.

Brainhunter Systems Ltd


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